Mastering Hyper Light Breaker's Targeting System: Lock-On vs. Free Cam
Hyper Light Breaker's lock-on mechanic, while crucial, isn't always the optimal strategy. This guide clarifies how to use it effectively and when to prioritize the free camera mode.
How to Target Enemies
To lock onto an enemy, center your view on them and press the right analog stick (R3). The game automatically selects the closest target, unless it's surrounded by others. A reticle will appear, and the camera zooms slightly.
Line of sight isn't required; the enemy just needs to be visible on-screen and within targeting range. Locking on alters character movement, causing your character to circle the target. Fast-moving enemies can make the camera perspective erratic, potentially affecting your control.
To switch targets while locked on, use the right analog stick to select the nearest enemy within range. Pressing R3 again cancels the lock-on, returning to the free camera. The lock-on also automatically disengages if you move too far from the target.
When to Lock-On vs. Free Cam
Lock-on excels in one-on-one encounters, such as boss fights or against strong (yellow health bar) enemies – but only after eliminating other mobs. The focused camera leaves you vulnerable to attacks from enemies outside your immediate view.
For most situations, the free camera is superior. When facing multiple enemies, or weak enemies easily dispatched, lock-on hinders your situational awareness.
Against mini-bosses or bosses, lock-on is beneficial after clearing weaker enemies. Cancel the lock-on if more enemies appear, then re-engage when the boss is isolated.
Consider Extraction scenarios: Multiple enemy waves precede a mini-boss. Maintain free cam until weaker enemies are eliminated, then lock onto the mini-boss for focused combat.