MachineGames, the creators of Indiana Jones and the Dial of Destiny, have confirmed a heartwarming detail: players won't be able to harm any canine companions in the upcoming adventure. Let's delve into this decision and explore other game features.
No Canine Casualties in Indiana Jones and the Dial of Destiny
Indy's Affection for Dogs Confirmed by MachineGames
While many games feature violence against animals, Indiana Jones and the Dial of Destiny takes a different approach. Creative Director Jens Andersson, in an interview with IGN, revealed, "Indiana Jones is a dog person." Despite the game's action-packed nature, the developers have ensured that interactions with dogs remain harmless, a stark contrast to their previous work, such as Wolfenstein.
Andersson explained, "It’s a family-friendly IP in many ways. We have dogs in the game, but you won't hurt them; you'll scare them off."
Launching December 9th on Xbox Series X|S and PC (PS5 release slated for Spring 2025), Indiana Jones and the Dial of Destiny is set in 1937, between Raiders of the Lost Ark and The Last Crusade. Indy's quest begins with recovering stolen artifacts from Marshall College, taking him from the Vatican to Egyptian pyramids and even the submerged temples of Sukhothai.
Indy's trusty whip is both a traversal tool and a weapon against human enemies in this open-world-inspired adventure. Rest assured, dog lovers: no furry friends will feel the sting of Indy's whip.
For a deeper dive into the gameplay, see our related article!