*R.E.P.O.* has taken the streaming community by storm in 2025, captivating audiences with its unique array of monsters, each requiring distinct strategies to overcome. Here's a comprehensive guide to all the monsters you'll encounter in *R.E.P.O.* and the best ways to handle them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is swift but poses minimal threat, dealing very little damage. It's a pushover in combat, as it won't retaliate.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains harmless unless provoked. If you're looking to earn some easy cash, lure it to the extraction zone and crush it with the piston.
Bang
Threat Level: Medium
True to its name, the Bang is an explosive enemy that will rush and detonate upon spotting you. To neutralize it, pick it up and toss it into water, lava, or acid. Cleverly, you can also use Bangs to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream that immobilizes players, preventing movement and pushing them back. Although the scream itself is harmless, it can lead to secondary damage. Approach stealthily and attack when it's not screaming, as Bowties are slow and vulnerable.
Chef
Threat Level: Medium
The Chef's attacks are predictable; it jumps and slashes with knives. Dodge its attack to make it stumble, giving you a window to strike back.
Clown
Threat Level: High
The Clown is a formidable foe, using a height-adjusting laser beam and a melee charge. Its vulnerability comes post-laser attack when it's momentarily stunned, offering a chance to attack or escape.
Gnome
Threat Level: Low
Gnomes move in groups, focusing on destroying your loot rather than attacking you directly. They're fragile; simply pick them up and slam them against a surface to eliminate them.
Headman
Threat Level: Low
The Headman, a floating head, is generally non-aggressive unless provoked by light. Avoid shining lights on it to keep it at bay.
Hidden
Threat Level: Medium
The Hidden, appearing as a cloud of black smoke, can stun you and make you drop your items, potentially dragging you towards other enemies. It's hard to spot, so hiding is often the best strategy.
Huntsman
Threat Level: Medium
The blind Huntsman reacts to sound, firing a deadly shotgun. It follows a set patrol route, making it easier to avoid than to confront.
Mentalist
Threat Level: Medium
The Mentalist, an alien-like entity, uses an anti-gravity field to levitate and then slam objects down. It can teleport, but it's susceptible to melee attacks and can be rescued from its field by other players.
Reaper
Threat Level: Medium
The Reaper is slow and deaf, making it easy to avoid but challenging to kill due to its strength. Use ranged weapons for the best chance of defeating it.
Robe
Threat Level: High
Robe is fast and aggressive, entering a frenzy when looked at directly. It's best to avoid eye contact and hide until it moves on, as it has high HP and is difficult to fight.
Rugrat
Threat Level: Low
Rugrat scavenges for items and throws them at players, but it's generally harmless. It takes multiple people to lift and smash it against a wall to kill it, so it's often better to just steer clear.
Spewer
Threat Level: Medium
The Spewer chases players and vomits, which can cause you to vomit and damage nearby players or items. Grab and shake it to make it retreat.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is easily dispatched with a single hit due to its low HP.
Trudge
Threat Level: High
Trudge is slow but deadly, pulling players in for an insta-kill mace strike. Hiding is the safest strategy, as defeating it requires significant resources.
Upscream
Threat Level: Medium
Upscreams travel in groups, capable of grabbing and throwing players. They're best dealt with using a tranq gun to stun them, followed by slamming them into a surface.
This guide covers all the monsters in *R.E.P.O.* and how to effectively deal with them. For more tips and detailed information on the game, be sure to check out The Escapist.