CD Projekt RED is intensifying its efforts on the eagerly awaited sequel to Cyberpunk 2077, as recent job postings shed light on exciting new features. One crucial detail is that the sequel, dubbed Project Orion, will maintain a first-person perspective, dashing hopes of a third-person view among some fans. This was confirmed by a job listing for a Senior Gameplay Animator, who will focus on crafting intricate first-person animations, especially around weapon interactions and gameplay mechanics. The absence of any third-person references in these listings indicates a firm decision to stick with the first-person viewpoint.
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Another job opening for an Encounter Designer points to the development of what's described as the "most realistic crowd system ever seen in games." This innovative system will dynamically react to the player's actions, creating highly immersive environments where NPCs interact seamlessly with the world. The role requires close collaboration with multiple teams to design complex scenarios that offer various solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.
Interestingly, one of the listings also hints at the consideration of multiplayer functionality for the sequel, though it's still in the early stages of development. Project Orion is set to be developed on Unreal Engine 5, ensuring state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED disclosed that they personally voiced some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have noticed a character that pays tribute to Johnny Silverhand, adding an intriguing cross-game connection.