If you're eager to explore the vast world of Dead Rails without meeting an untimely demise, choosing the right class can make all the difference. Skip the trial-and-error phase with my ultimate Dead Rails class tier list, crafted to guide you to success without the hassle.
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Table of Contents
- All Dead Rails Class Tier List
- S Tier Dead Rails Classes
- A Tier Dead Rails Classes
- B Tier Dead Rails Classes
- C Tier Dead Rails Classes
- D Tier Dead Rails Classes
All Dead Rails Class Tier List
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Brace yourself, because this Dead Rails class tier list might stir some debate. The Vampire remains a top pick, even after numerous updates, while the Survivalist has surged ahead in recent times. I'm still baffled by the Zombie class's underwhelming performance and its inability to use Snake Oil. But remember, teamwork plays a role here, so I'll factor that in—albeit lightly. It's all about enjoying the game with friends, not just about min-maxing every stat.
S Tier Dead Rails Classes
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When it comes to sheer damage output, the Survivalist and Vampire reign supreme. While the Ironclad is a strong contender, these two classes stand alone at the top:
**Name** | **Cost** | **Info** |
Survivalist | 75 | The Survivalist starts with a Tomahawk and becomes more lethal as your health decreases. Even at full health, you deal more damage than others, though this might be nerfed soon. Ideal against tough enemies, the Survivalist packs a punch where it counts. |
Vampire | 75 | Speed and aggression define the Vampire. You're faster than a horse or a sprinting zombie, with melee attacks that can take down most zombies in three hits. However, sunlight is your enemy, so stick to the shadows. The Vampire Knife heals you with each hit, making survival about maintaining offensive pressure. |
A Tier Dead Rails Classes
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Here, we delve into classes that are excellent but not as dominant in solo survival scenarios. They offer solid damage and starting gear, yet shine more in group settings. The Ironclad holds the most promise:
**Name** | **Cost** | **Info** |
Ironclad | 100 | The Ironclad is equipped with full armor, making you much harder to kill but slightly slower. Not ideal for solo runs, but perfect in a team where shotguns can maximize your close-quarters combat advantage. |
Cowboy | 50 | The Cowboy offers a strong start with a revolver, ammo, and a horse. This setup eases early-game encounters and provides speed for survival during chaotic Blood Moon nights. With the Game Pass, you can sell the revolver for extra cash to enhance your loadout. |
Priest | 75 | The Priest wields Crucifixes and Holy Water, immune to lightning. While not suited for solo play, their throwables can turn the tide in team battles, providing essential support. |
Arsonist | 20 | The Arsonist excels in chaos with Molotovs and increased fire damage. Ideal for clearing out groups quickly, especially in confined spaces where a horse can enhance your hit-and-run tactics. |
B Tier Dead Rails Classes
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These classes are specialists, shining in specific contexts. The Doctor offers great value and support, but isn't a damage powerhouse. The same applies to the others, yet all are invaluable in team settings:
**Name** | **Cost** | **Info** |
The Alamo | 50 | The Alamo is designed for defense, starting with materials to fortify the Train. Perfect for holding the line and slowing enemy waves, especially in team scenarios. |
Doctor | 15 | The Doctor is your team's healer, equipped with supplies to revive fallen comrades at a personal health cost. Affordable and essential for group play, selling bandages and Snake Oil can net you a $40 boost. |
Miner | 15 | The Miner is ideal for resource gathering and nighttime exploration, with a helmet for visibility and a Pickaxe for quick ore extraction. Though not a combat specialist, their utility is unmatched. |
C Tier Dead Rails Classes
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Similar to the B Tier, these classes offer utility but are less effective solo. The Conductor is essential for teams, while the Horse class is more of a fun addition than a serious contender:
**Name** | **Cost** | **Info** |
Conductor | 50 | The Conductor manages the Train, starting with Coal and reaching top speeds to escape danger. Vulnerable without a melee weapon at spawn, they need protection but no longer suffer health penalties. |
Horse | Unlockable through the Horsing Around gamemode | The Horse Class turns you into a horse, with standard horse stats and no passive healing. While fun, navigating tight spaces can be challenging, and you can ride other players but not the train or other horses. |
High Roller | 50 | The High Roller earns 1.5x money from bags, perfect for a quick cash boost. However, they're more likely to be struck by lightning during storms, embodying high risk and high reward. |
D Tier Dead Rails Classes
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At the bottom of the barrel, the None class is a simple starting point for beginners, while the Zombie class struggles to find its place:
**Name** | **Cost** | **Info** |
None | Free | The None class is the default, offering no perks or drawbacks. It's perfect for beginners to learn the game and save up bonds before choosing a specialized class. |
Zombie | 75 | The Zombie can heal by feeding on corpses and slip past enemies, but lacks access to Bandages or Snake Oil. While stealthy and sustainable, it currently remains underpowered. |
That's it! I hope this Dead Rails class tier list helps you set new records and tackle mobs with ease. Don't forget to use Dead Rails codes and explore Dead Rails challenges. Who knows what the next update will bring?