Following the announcement that the much-anticipated game Fable has been delayed until 2026, a wave of insider reports has surfaced, painting a troubling picture of the game's development. Contrary to the official statement citing the need for additional polish, insiders suggest that the real reason behind the delay is the game's dire state.
Insider Extas1s has revealed that Playground Games is facing significant challenges with the ForzaTech engine, which was initially developed for racing games and is reportedly ill-suited for an open-world RPG like Fable. Extas1s also mentioned that early gameplay versions were "not particularly engaging," leading to extensive reworking of mechanics and adjustments to the game's pacing.
Adding to the concerns, insider HeisenbergFX4 claims that Fable is far from complete, with doubts about whether it will even meet the 2026 release target. With Microsoft planning to launch Fable on PlayStation platforms as well, the game must meet the high standards expected by Sony's user base. HeisenbergFX4 points out that, following the disappointing reception of Starfield and the mixed reviews of Avowed, Microsoft cannot risk another failure with Fable.