Team Ninja's substantial update for Ninja Gaiden 2 Black (version 1.0.7.0) introduces highly anticipated features and significant improvements. Available now on PlayStation 5, Xbox Series X|S, and PC (Steam & Microsoft Store), the patch delivers on promises made in January to address community feedback.
Key additions include New Game Plus, allowing players to restart on any previously completed difficulty level, retaining acquired weapons and Ninpo (though reset to level 1). Note that difficulty selection isn't directly scalable via New Game Plus.
A much-requested quality-of-life enhancement lets players toggle the visibility of their projectile weapon via the Options > Game Settings menu.
Balance adjustments include enemy HP reductions in Chapters 8 and 11, increased enemy counts in Chapters 13 and 14, and a damage boost for some of Ayane's attacks.
Numerous bug fixes are also included, targeting high-performance PC issues, game-breaking glitches in specific chapters, and overall stability. The complete patch notes are detailed below.
Originally a surprise release during January's Xbox Developer Direct, Ninja Gaiden 2 Black, rebuilt using Unreal Engine 5, offers enhanced visuals, new playable characters, and improved combat mechanics. IGN's 8/10 review praised its visual upgrades over Sigma 2, while noting the altered enemy health/numbers balance.
Ninja Gaiden 2 Black Ver 1.0.7.0 Patch Notes
Additional Content:
- New Game+: Start a new game on any cleared difficulty, retaining previously unlocked weapons and Ninpo (reset to level 1).
- Photo Mode: Added to the in-game Options Menu for capturing screenshots.
- Hide Projectile Weapon: Toggle the visibility of your projectile weapon in the Options > Game Settings menu.
Adjustments:
- Reduced enemy HP in Chapter 8 ("City of the Fallen Goddess") and Chapter 11 ("Night in the City of Water").
- Increased enemy numbers in Chapter 13 ("The Temple of Sacrifice") and Chapter 14 ("A Tempered Gravestone").
- Increased damage output for some of Ayane's attacks.
Bug Fixes:
- Resolved control issues at frame rates exceeding 120 FPS or under high system load.
- Fixed controller vibration inconsistencies related to system load and FPS.
- Addressed out-of-bounds glitches in certain chapters.
- Corrected progression-blocking bugs in specific chapters.
- Fixed a crash issue occurring during extended play sessions.
- Various minor bug fixes.