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Assassin's Creed Classics Revamped for Modern Gamers

Author : Eleanor Jan 26,2025

Assassin's Creed Remakes Hope to Modernize Classic EntriesUbisoft's CEO, Yves Guillemot, recently confirmed the development of multiple Assassin's Creed remakes. This announcement, made during a Ubisoft website interview, sheds light on the future of the popular franchise.

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Assassin's Creed Remakes Hope to Modernize Classic EntriesGuillemot's interview revealed plans for several Assassin's Creed remakes, although specific titles remain undisclosed. He emphasized the opportunity to revisit and modernize older games, highlighting the enduring richness of their worlds. Fans can anticipate a revitalization of classic Assassin's Creed entries.

Beyond remakes, Guillemot promised a diverse range of experiences in the coming years. The aim is to release Assassin's Creed games more frequently, but with varied gameplay experiences to avoid repetition.

Assassin's Creed Remakes Hope to Modernize Classic EntriesUpcoming titles like Assassin's Creed Hexe (targeting a 2026 release) and Assassin's Creed Shadows (releasing November 15, 2024) exemplify this commitment to fresh experiences. Hexe is set in 16th-century Europe, while Shadows takes place in feudal Japan. Assassin's Creed Jade, a mobile title, is slated for a 2025 launch.

Ubisoft's history includes successful remasters such as Assassin's Creed: The Ezio Collection (2016) and Assassin's Creed Rogue Remastered (2018). While rumors of an Assassin's Creed Black Flag remake circulated last year, official confirmation is still pending.

Ubisoft Embraces Generative AI

Assassin's Creed Remakes Hope to Modernize Classic EntriesGuillemot also discussed technological advancements in game development. He highlighted Assassin's Creed Shadows' dynamic weather system, which impacts gameplay, and the significant visual enhancements. He expressed strong belief in generative AI's potential to enrich game worlds.

Guillemot noted the rapid pace of technological evolution and its limitless possibilities. He cited Assassin's Creed Shadows' weather system as an example, where previously swimmable ponds might freeze, altering gameplay.

He further emphasized the potential of generative AI to create more intelligent and interactive NPCs, potentially extending to animals and the environment itself, resulting in even more dynamic open worlds.