Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to expedite the process.
Addressing Slow Shader Compilation in Marvel Rivals
Game launches, especially online titles, often involve extended loading times. However, Marvel Rivals PC players report significant delays due to shader compilation. Shaders are crucial programs managing visual aspects like color and lighting in 3D environments. Incorrect shader installation can lead to various issues.
A community-sourced solution effectively addresses this problem:
- Access Nvidia Control Panel: Locate and open your Nvidia control panel.
- Adjust Shader Cache Size: Navigate to global settings and find the Shader Cache Size option.
- Set Lower Value: Set the Shader Cache Size to a value less than or equal to your VRAM. Available options are typically 5GB, 10GB, and 100GB; select the closest option to your VRAM capacity.
This method significantly reduces shader compilation time, often from several minutes to just a few seconds. It also resolves "Out of VRAM memory" errors.
While a permanent fix from NetEase Games is pending, this workaround provides an immediate solution to avoid lengthy loading screens.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.