Monster Hunter Wilds, following the monumental success of Monster Hunter World, is poised to redefine the series with its groundbreaking open-world gameplay.
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Monster Hunter Wilds boldly reimagines the series, transforming epic hunts into a vibrant, interconnected world with a dynamic, real-time ecosystem.
In a Summer Game Fest interview, producer Ryozo Tsujimoto, executive director Kaname Fujioka, and director Yuya Tokuda detailed Wilds' transformative approach. They highlighted the seamless gameplay and immersive environment that reacts to player actions.
Hunters explore a new region teeming with unique wildlife and resources, but unlike previous entries, Wilds ditches the segmented zones for a sprawling, open world. The Summer Game Fest demo showcased this seamless exploration, allowing players freedom to hunt and interact with the environment.
Fujioka emphasized the importance of this seamless design: "The seamlessness of the game is paramount. We aimed to create detailed, immersive ecosystems demanding a seamless world filled with freely huntable monsters."
A Dynamic World
The demo revealed diverse environments, from desert settlements to expansive biomes, populated by monsters and NPC hunters. This new structure grants players unprecedented freedom in target selection and actions, eliminating timed missions for a more relaxed hunting experience. Fujioka stressed the importance of world interaction: "We focused on interactions like monster packs pursuing prey, and their conflicts with human hunters. These characters exhibit 24-hour behavior patterns, creating a dynamic, organic world."
Real-time weather and fluctuating monster populations further enhance this dynamism. Tokuda explained the technological advancements enabling this: "Creating a massive, evolving ecosystem with more monsters and interactive characters was a huge challenge. Simultaneous environmental changes—something previously impossible—are now a reality."
The success of Monster Hunter World provided invaluable lessons shaping Wilds' development. Tsujimoto highlighted the importance of their expanded global strategy: "We approached Monster Hunter World with a global perspective, focusing on simultaneous worldwide release and extensive localization. This approach helped us engage players unfamiliar with the series, bringing them back into the fold."