Home News PlayStation CEO Believes in AI Benefits for Gaming But Claims \"Human Touch\" is Always Necessary

PlayStation CEO Believes in AI Benefits for Gaming But Claims \"Human Touch\" is Always Necessary

Author : Connor Jan 26,2025

PlayStation Co-CEO Hermen Hulst on AI in Gaming: A Necessary "Human Touch"

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Hermen Hulst, co-CEO of PlayStation, recently shared his perspective on the role of artificial intelligence (AI) in the gaming industry. While acknowledging AI's potential to revolutionize game development, he emphasizes the irreplaceable value of the "human touch." This comes as PlayStation celebrates 30 years in the gaming industry, reflecting on past successes and future innovations.

A Dual Demand for AI and Human Creativity

PlayStation CEO Believes in AI Benefits for Gaming But Claims

In an interview with the BBC, Hulst stated that AI will significantly impact game development, streamlining processes and potentially revolutionizing gameplay experiences. However, he firmly believes that the creative vision and emotional depth provided by human developers remain essential. This sentiment echoes concerns within the industry, particularly regarding the displacement of human creatives by AI, as highlighted by recent voice actor strikes in response to the increasing use of AI-generated voices.

Market research from CIST supports the growing adoption of AI in game development. The firm's survey revealed that 62% of studios utilize AI for tasks such as rapid prototyping, concept art, asset creation, and world-building. Hulst anticipates a "dual demand" in the future: a market for AI-driven innovation alongside a continued demand for handcrafted, emotionally resonant games created by human teams. He believes finding the right balance between these two approaches will be critical.

PlayStation's AI Initiatives and Future Multimedia Expansion

PlayStation CEO Believes in AI Benefits for Gaming But Claims

PlayStation is actively engaged in AI research and development, with a dedicated Sony AI department established in 2022. This commitment to AI is not solely focused on game development; the company also aims to expand its intellectual property into other multimedia formats, such as film and television. The upcoming Amazon Prime adaptation of the 2018 God of War game serves as an example of this strategy. Hulst expressed his ambition to elevate PlayStation IPs beyond gaming, establishing them firmly within the broader entertainment landscape. This vision may be linked to the rumored acquisition of Kadokawa Corporation, a major Japanese multimedia conglomerate.

Lessons Learned from the PlayStation 3: A Return to Fundamentals

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Reflecting on PlayStation's 30th anniversary, former PlayStation chief Shawn Layden shared insights, describing the PlayStation 3 (PS3) era as an "Icarus moment"—a period of overambitious goals that nearly led to the company's downfall. The team's initial vision for the PS3 was incredibly ambitious, aiming to create a powerful multimedia device far beyond a simple game console. However, this proved too costly and ultimately led to a re-evaluation of their priorities. Layden emphasized the importance of returning to fundamental principles, focusing on creating the "best game machine of all time," a lesson that significantly shaped the development of the PlayStation 4.

PlayStation CEO Believes in AI Benefits for Gaming But Claims

In conclusion, PlayStation's approach to AI in gaming highlights a strategic balance between technological innovation and the preservation of human creativity. The company's commitment to both AI-driven efficiency and the "human touch" suggests a path forward that seeks to leverage the benefits of AI while safeguarding the unique artistic contributions of human developers.